Benjamin Fischer

Welcome to my portfolio

About Me

I’m Benjamin Fischer, a game designer from Austria. My goal is to craft unique gaming experiences by refreshing genres and blending diverse ideas. Skilled in C# programming and a basis of 3D modeling and photoshop for 2D sprites, I use Unity to bring my innovative concepts to life. Check out my portfolio for a glimpse into the engaging narratives and fresh gameplay I offer. Always seeking new chances to grow and expand my knowledge as a passionate game designer.

I’m constantly seeking for unique chances to grow as a gamedesigner and expand my knowledge.

My Skills

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Years of age
1 +
Years spent learning
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Fully fleshed-out games produced

Try out my game projects now!

Or get a glimpse at my workflows below...

Explore my ideas

Dream. Design. Develop.

As a dedicated game designer, my primary aim is to merge different gaming genres and pioneer fresh innovations in the industry. I specialize in connecting diverse gaming styles to craft novel gameplay mechanics and compelling narratives. 

My passion lies in revitalizing established gaming categories and reimagining conventional concepts. I am driven by the challenge of fusing disparate genres to create something entirely new and exciting for players.

My love of gaming and understanding of player psychology additionaly motivate me to constantly improve and innovate as a game designer.

Pirates of Limbali

A turn-based strategy game with a random generated map, in which you play as a pirate rescuing his friends. A huge learning opportunity for me, as this was the first big project I worked on with a team. Another big learning was how to scope your games whilst taking in mind the given time limitations.

The team that worked on this project consists of Lechner Felix, Milanollo Ismael, Zierlinger Linus and myself.

Spectral Elevation

In this rogue-like top-down shooter, players must overcome waves of foes to advance. Upon defeating all enemies, they can enhance their weapon and select upgrades for enemies to proceed. 
This project had a big focus on multiple interacting systems which is why I taught myself about systems design, which is also the topic of my diploma thesis.

The team that worked on this project consists of Lechner Felix, Milanollo Ismael, Zierlinger Linus and myself.

Recommendations

Benjamin is a very promising student with a gift for programming. He excells at creating outstanding prototypes which demonstrate a keen sense of aesthetics as well as profound technical capabilities.
Metz Andreas
Professor, HTL Spengergasse
Benjamin is a very creative and outgoing student. He shows a great deal of self-motivation when working on game prototypes.

Interested?

Contact me!

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A design portfolio by Benjamin Fischer